"The machine, thought to be cold and inhuman, can help to realise what is most subjective, unattainable, and profound in a human being.”
- Vera Molnar
Our materials are computers, cameras, sensors, lights, motors, projectors, networks. We use these to develop modes of enquiry into diverse themes of digital culture. Outcomes are often highly experimental, posing questions rather than providing answers.
Interaction Design at The Glasgow School of Art combines technology with visual thinking and creative problem-solving. This is a collective space for undergraduate students to share selected works from their 2019-20 portfolio.